
ThaMa Gebir
Gallente Raddick Explorations
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Posted - 2006.11.10 17:58:00 -
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Edited by: ThaMa Gebir on 10/11/2006 17:59:38
Originally by: Ishquar Teh'Sainte the intersting thing is ...
some of the best posts regarding "warp to 0m or not to" came from people that oppose this change (James Lyrus comes to my mind .. but other posters as well) ... they presented arguments and tried to base them on logic, instead of posting only one-sentence opinions.
on the other side - i've hardly seen a good argumentation by one of the supporters of the "warp to 0m" option - mostly it boils down to "you're an ebil noobganking and carebeargriefing piwate!" statements.
especially in combination with inertia stabs the "warp to 0m" option becomes unbalanced to an extent you'll likely would describe as "overpowered beyond believe"
On that note, I would like to add my 0.02 isk. All people I know of (very few don't) use instant jump bookmarks. IIRC I read somewhere that the database is currently (at the original time of posting) approximatly 14% insta-bm's. Now I know that sounds like a small amount but when we consider that most if not all of the database is caught up with this phenomena, it means that there is an awful amount of virtuall erroneous material there.
I say erroneous because with the warp to 0 is possibly the (imo) most balanced way CCP could have done it. I mean why should we carry on using warping to 15 when the playerbase has obviously found a way around that and the only disadvantage is possibly not having said bm's. Now yes it makes it a little more difficult for gate gankers to have their way with un-prepared people and slow ships, but I believe thats where the balance comes in.
The ships that are generally slower are usually better protected (battleships and bc's etc) and those that are faster have an advantage here, in 0.0 security space it also balances out again because you have the option if you want to ofc, of shutting the system off to outsiders via bubbles or such. Result; less lag in the general database and "slightly" easier piloting on manual control if you are at the keyboard. With ap it is a different story and not much is changed for the case as it currerntly stands, you still warp to only 15.
I can understand the frustration of the snipers (is a valid game tactic no matter how much I do not like it) but consider this; Darwin was right and there will always be someone around to just autopilot an iteron 5 with the best named expanders on somewhere.
I apologise if it offends but I feel some may be a little too critical with how ccp do things now and I find it a little unfair. This game is permenently evolving, next year perhaps after all bookmarks are gone CCP might just nerf it back to 15km, now that would be funny.
There will be no survivors now that i'm around - Xorus pwnt - Immy
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